Eroverse: A platform Infinite possibility


Cape Coral, Fla., December 22, 2021 (GLOBE NEWSWIRE) – (via Blockchain Wire) Eroverse announces a platform of endless possibilities. The online gaming industry is growing at a very significant rate, over the past decade people have had more access to online gaming platforms like Steam, Xbox game pass, Epic games, and more, the Internet is accessible to anyone with a computer or console or mobile devices such as tablets and most often smartphones. Play is no longer seen as something just for kids, but rather something that appeals to all ages in different forms. While this has been a boon to many game developers, there is one area of ​​gaming that has remained somewhat specific in difficult times to access, and that is adult gaming, just like gaming and betting platforms. – adult game platforms have been around for a while now, and Eroverse is here to improve them.

Eroverse is for adults

Eroverse is not only building a platform that will host games aimed at adults, but also apply advancements in blockchain technology to improve the current platform, the games will have play2earn functionality, what does this mean? This means that users will be rewarded as they play, combining the benefits of a gathered space for niche-specific games, with reward mechanics that will further encourage continued use engagement.

The benefits of the platform are not limited to games, Eroverse will offer a space that will host artists from the same industry and users will be able to purchase NFTs from well-known artists and game developers in the space, and some of them. these NFTs will be part of a separate gaming economy with the potential to generate income just for holding them

The game is bigger than ever

The game industry has grown exponentially over the past 10 years and now boasts higher revenues than the film and music industries combined, the cinema box office grossed $ 42.5 billion in revenue, the music industry registered $ 20.2 billion, the combined revenue of these two industries is $ 62.7 billion, and the overall revenue of the video game industry was $ 145.7 billion, more than double what the movie and music industry made. The gaming industry already had a significant lead, these numbers are from the year 2019 and have likely become even larger due to the global impact of covid-19 on cinemas and live music concerts.

Combined with the growth of the gaming industry which has also contributed to an increase in gaming platforms, Steam has been the first driving force and still leading the market, but others have also entered this space like GOG, Epic Games, Microsoft Store, and more, these bring games together in spaces that make it easy to buy and play those games. However, there has been one area of ​​gaming that has also seen significant growth but is often seen as distinct from the mainstream and that is adult gaming.

Market Snapshot

The idea that “sex sells” has been understood by many game developers over time and there is a growing acceptance for low level erotica in mainstream games today, this can be seen as a parallel to how Hollywood has used erotica in many films.

Adult games also have a large user base, but not as much as games on such platforms like Steam. Nutaku is a well known platform but specializes in hentai and Asian style games, other adult game developers distribute their games through third party subscription services like Patreon or host them on their own websites and those- These are not always easy to find for an adult user. Game developers also have problems securing affordable payment providers because they may not want to compromise their privacy in this area. Associated with all of these options is the need for users to provide their information like login information, payment method information and sometimes they even have to complete a full KYC. This is a potential concern for some people given the nature of the content they are looking for, they don’t want their identities attached to adult games for various reasons.

Eroverse ecosystem

The Eroverse ecosystem gives gamers and developers the opportunity to earn income by providing an adult gaming platform as well as play2earn. Users will need to connect a BEP-20 wallet containing a certain amount of ERO tokens to use the platform and access the staking pools and earn by playing games. Developers and artists will be free to set their own prices and rules for accessing their products. Some may require a specific NFT in the user’s wallet, others may be required to hold more ERO tokens, they will have the freedom to decide in areas of the Eroverse ecosystem. In addition to games, artists will also be able to sell their artwork, comics, NFT, etc., setting their price and any other requirements for the sale / purchase. The platform will receive a small commission on each transaction which will help fund the rewards pool.

Developers and artists

Eroverse is developing its own game which should be ready for launch. However, the real goal is much bigger. Eroverse will provide potential developers with a Software Development Kit (SDK) to enable easy deployment on the platform. Discussions are underway with over 200 different developers and 2 developers are already on board. Works of art of different types, including NFTs, will also be sold through the platform, giving artists access to a large audience with affordable fees for the sale of their work. Ultimately, a fully functional marketplace will be launched to allow the resale of NFTs. The ability to sell adult NFTs on a specialty platform is very limited right now, but will be something that fits well with the game element or just as individual works of art. Being able to buy works of art created by people’s favorite artists in space will be popular because it is hardly expected.




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